﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Content;


namespace RPG_The_Game.Cenas
{
    public class Cena_Jogar:Cenas.CenaMae
    {

        public Cena_Jogar(ContentManager Content, GameWindow Window)
            :base()
        {
           this.Window = Window;
        }
        
        public void Update(GameTime gameTime)
        {

        }

        public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
        }
    }
}
